Game updates/2019-10-30
< Game updates(Redirected from 0.3.1)
0.3.1[edit | edit source]
Released – October 30, 2019
Versions – 0.3.1.23 (Windows), 0.3.1.24 (Mac), 0.3.1.25 (Linux)
Blog – https://steamcommunity.com/games/656350/announcements/detail/1608275615633168903
Bug Fixes[edit | edit source]
- Fixed a crash related to loading Sho'guul's lair
- Fixed a crash relating to dying while holding a
Pilfer Credit Card
- Cooldown timers now scale correctly with status indicators and have been recolored
- Fixed an issue with
Doom Blade and the Pendant relics that prevented them from correctly calculating their stats when reloading from save state
- Corrected some ownership issues preventing fireballs that had been reflected by
Grimhilde's Mirror from destroying their target
- Cleaned up some layering issues around locked and rocked chests
- Fixed an issue preventing some Mortar-related achievements from being obtained
Waking Light is now less likely to shoot you from across the floor
- Big Chests now proc
Lockpick
Fan of Knives still procs even if the initial blow kills the target
- Igniting your pickaxe while carrying lots of
Gust stacks now looks better
- Fixed a graphical issue causing burning oil to become invisible
- Fixed some issues causing Dibble to stock too many relics and to restock his store after reloading
- Fixed the cost scaling of Black Rabbit’s lever game
Balance Changes[edit | edit source]
- Gold cap has been raised from 100,000 to 999,999
Relic Eater now destroys itself after eating 1 relic
Mutation now has a 50% chance of activating
- Reduced the cost of
Golden Popcorn to 550 from 850
Other Changes[edit | edit source]
- Cleaned up some font-related issues across various languages
Glasses upgrade no longer allows you to see Mortar’s (beefy) arm HP
- The invulnerability status granted after defeating a boss is now much less abusable
Glasses now allows you to see the HP of Toadvine and Bathcat
- Added an audio cue when entering a room with an Imp in it
Current Version: 0.3.3 | |
2018 | |
2019 |