Bosses and Mini Bosses
Boss(es) are greater enemies of the Peasant. These enemies are stronger than the usual ones and also come with a set of dirty tricks, which makes them harder to beat. They can be skipped using different methods. However skipping them has a penalty, as you cannot Ascend.
|Selt, Queen of Sand|
|a worm-like boss which can be found at the end of The Goldmines in Sand Pit arena.|
|Mortar, Charged Golem|
|a golem-like boss which can be found at the end of Delvemore Dungeon in Flooded Crater arena.|
|Noori, Spectre of Darkness|
|a shadow-like boss which can be found at the end of Halls of Din in Nowhere arena.|
|Ponzu, Scaled Assembly|
|a hydra-like boss which can be found at the end of The Shimmering Caverns in Hydra's Rest arena.|
Notes[edit | edit source]
- A defeated boss will not appear again until you Ascend.
- Pilfers will not appear in bosses' rooms; therefore it is a good place for Potions such as Auglycerin and Chest in a Bottle.
- Bosses get harder and harder each time you Ascend. They also have new attacks.
- They do not appear in the Journal for Bestiary, but will appear at the end of a run as a killed Enemy.
Mini boss(es) are unique enemies of the Peasant. These enemies are strong but can be defeated only once. These enemies are guarding upgrades and progress of the game.
|The Dungeon Gargoyles|
|a group of gargoyles guarding a key. They can be found in the Delvemore Dungeon.|