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Chests are objects found in UnderMine.

They can be found in Secret rooms, normal rooms, Crawl Spaces, after solving puzzles, using the Sacrifice Room, or in spawned with the Chest in a BottleChest in a Bottle potion.

There are different types of chests which contain different items.

Normal Chest[ | ]

Normal Chest
Main article: Normal Chest

The basic chest variant. When opened it will drop Gold and one of:

It also has a chance of droping a Mini Chest (or two with MiniaturizerMiniaturizer).

The chest has a 10% chance to be "trapped" which will either eject 5-6 lit bombs, or spew a cloud of Poison.

This type of chest has a 5% chance of being a Mimic, you can tell before opening them by the color of the sparkles around the chest (red for mimic, yellow for normal).

Locked Chest[ | ]

Locked Chest
Main article: Locked Chest

Cost 1 Keykey to open.

Has the same loot as the Normal Chest.

Rock Chest[ | ]

Rock Chest
Main article: Rock Chest

Must be bombed with 1 Bombbomb in order to open.

Has the same loot as the Normal Chest

Thorium Chest[ | ]

Thorium Chest
Main article: Thorium Chest

The Thorium chest (sometimes called rare chest in change logs) will drop Thorium1Thorium.

It will also drop one of the 104 Blueprints, Recipes, Blessing Tomes, or Familiar Eggs if there are any left to be found.

The chest has a 5% chance to reveal itself as a Strange Mimic.

Gold Chest[ | ]

Gold Chest
Main article: Gold Chest

This chest contains large amounts of Gold.

It has a 5% chance to reveal itself as an Affluent Mimic.

Cursed Chest[ | ]

Cursed Chest
Main article: Cursed Chest

This chest, when opened, will always afflict the player with a Curse. They can contain:

Silver Chest[ | ]

Silver Chest
Main article: Silver Chest

The Silver Chest (Sometimes called Big Chest in change logs) requires rarely 1 or typically 3 keys to open.

It can contain:

Mini Chest[ | ]

Mini Chest
Main article: Mini Chest

This chest is a mini chest that can only be found by chance when opening other chests.

This chance can be increased with MiniaturizerMiniaturizer

History[ | ]

Changelog
VersionAdditions and Changes
0.1.1Treasure from a chest partially surrounded by impassable rocks now spreads much more evenly..
0.1.3Improved the rare chest sprite.
0.2.1Changed Chestlock texture..
Introducing the Big Chest.
Fixed a bug where sometimes two chests would stack on top of each other when lighting torches in the goldmine.
0.3.0Resurrected bosses now drop a special resource chest instead of loose gold.
Added Miniaturizer - Find small chests in all normal chests.
0.3.1Big Chests now proc LockpickLockpick.
Cleaned up some layering issues around locked and rocked chests.
0.4.0Rare chest contain slightly less thorium.
Many encounters that could only spawn a rare chest now spawn a random chest instead.
0.4.1Fixed a bug allowing you to open treasure chests while standing on them.
0.4.2Rare chests can no longer spawn if you have discovered every blueprint and have 999 Thorium..
0.5.0Empty CoffersEmpty Coffers now has a non-guaranteed chance to open chests.
Props spawned by Chest in a Bottle, Transmut3 in a Bottle, and now Altar in a Bottle now ignore the room grid, giving them more valid locations but with possible overlap. This should prevent these items from spawning in the center of certain cramped rooms.
0.5.2Rare Chests (blue) now have a 100% chance to drop a blueprint, egg, tome, or recipe.
Items such as food, keys, bombs, potions, talismans, armor shards, relics, chests, blessings, and altars will be shown on the map..
0.6.0Fixed an exploit with open chests and Rabbit GlovesRabbit Gloves.
Empty treasure chests no longer show up on the Minimap.
0.6.1The Othermine challenge encounter should now work correctly if you exit and re-enter before opening the chest.
0.7.0Fixed some open chests that couldn’t be used with the recycler.
1.0.0Chests spawned in the Othermine Antechamber will now drop loot.
1.0.1The treasure chests from Black Rabbit’s chest game are now recyclable.
Cleaned up a few treasure chests that would continue to sparkle even after opened.
1.1.0Chests can now be trapped with poison (this does not increase the chance a chest is trapped).
Bombushka and trapped chests spread their bombs more evenly, rather than always to the northeast.
1.2.0Black Rabbit chest game has been fixed to no longer leave floating locked chains if you pull the lever that destroys the chests.

Notes[ | ]

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Objects
Traps
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